Section Six

6. Responsiveness: The Motivated Dynamical Context

“To understand is to experience harmony between what we aim at and what is given, between the intention and the performance – and the body is our anchorage in the world. ”

Maurice Merleau-Ponty

Truth conditions of text are about situational contexts. Dynamical contexts couple to the text. That is, textual elements receive a virtual dynamic sense.

  • Quadranyms represent responsive units for communicating dynamics.
  • A quadranym unit is not itself a meaning. It is a response to a meaning.

For a value to be realized in a quadranym requires a dynamical context and a situational context to couple i.e., truth conditions engage making unit relevant.

  • Dynamical context is a system to integrate with the situational context.
  • Integration provides a responsiveness for present and future predictions.

Dynamical Context Tools & Representation:

Responsive Unit Blank: [Potential{…}(actual{…}) ⊇ Actual{…}(potential{…})]

  • The quadranym is a template representing synergistic components.

Unit of Responsiveness (Template Square)

The square illustrates the dynamic unitization process of coupling to a situation.

  • Top: potential level 
  • Bottom: actual level
  • Left: active hemisphere
  • Right: passive hemisphere
  • State Axis: bottom left to top right (diagonal)
  • Mode Axis: top left to bottom right (diagonal)
  • Word-Topic: the grammatical layer (not shown)

Quadranym Prime Dimensions:

  1. E = Expansive Mode: Active Potential
  2. R = Reductive Mode:Passive Actual
  3. O = Objective State: Passive Potential
  4. S = Subjective State: Active Actual

A unit of responsiveness is like a spontaneous activity in the beginning.  If it somehow aligns with its environmental system it becomes a responsiveness

  • The template illustrates the left hemisphere as active organismic power. 
  • The right hemisphere illustrates the passive alignment to the environment.
  • The passive state is oriented by its active state and is calibrated by modes. 
  • Responsiveness is rendered once an interaction with the world is integrated. 

(Note: Units assimilate various modes of measure for homeostatic responses.)

Active and Passive Power:

Units are virtual power cycles occurring on multiple layers and timelines.

  • The active condition receives power from its environment.
  • The passive condition requires power from the active condition.
  • Passive power is equal to the organism’s environmental alignment.

Motivation is Modular in Quadranyms:

The source condition is the active-actual condition. The target condition is the passive-potential condition. The passive-potential aligns to the world FOR the active-actual. This represents the motivated dynamical context.

(Note: FOR represents closing the loop on target variables.)

  • In the schema, Condition is the state of things. Change is the mode of things.
  1. Active energy represents a unit using power e.g.,  organismic condition.
  2. Passive energy represents a power to be used e.g., environmental condition.
  3. Active sense represents more experience necessary i.e., find relation.
  4. Passive sense represents no more experience necessary i.e., relation found.

To be clear, the environment is not itself passive energy. On the contrary, the environment powers the agent. Passive energy refers to aspects of the environment that have become part of an agent’s normative responses. For instance, tool use such as grasping a mug is an example of a passive condition.

  • Active condition transfers energy to the passive condition.
  • That is, it starts from the environment back to the environment.
  • This transfer of energy may then become a normative response cycle.
  • Passive condition is the environmental invitation for an organism to align.
  • It may take multiple quadranym cycles to reach a passive condition objective.

(Note: Passive power refers to an organism’s skill or ability to align itself to the environment based on its active power orientation. For instance, consider human locomotion, it is passive power on the ground where a gecko has the passive power to walk on the ground but also include walls and ceilings. Active power is about causal relations to the environment (i.e., setae hair covers gecko toe pads).)

Temporal Layers & Constraining Systems:

Consider for instance a chimpanzee who smashes small stones with a big rock. Maybe the act continues just for the dynamic sense of it, the impact, stones fractured into fragments. Now consider the act repurposed to crack nuts.  A new motivation — a new system of responsiveness is organized.

  1. Active Power: chimpanzee (i.e., the skill to use)
  2. Passive Power: rock (i.e., a certain utility to use)

Active power (power to use) and passive power (power being used) refers to an organisms responsive ability. That is, the resources it has in its responsiveness.

  • Representing environmental energy is a flux.
  • Representing organismic energy is a unit.
  1. Flux is double bracketed: [b]  [a]
  2. Unit is single bracketed: [a  b]

flux point is found between units.

  • flux:[Structure(world)]→[Function(self)]<find>

A unit is a response to a flux point i.e., stimulus → response.

  • unit:[Function(self) → Structure(world)]<flux> 

Hierarchical Structure: Upper scripts constrain lower scripts.

  1. General Layer:[Function(survive) → Structure(world)]
  2. General Layer:[Function(nutrition) → Structure(goal)]
  3. Relevant Layer:[Function(hunger)] → Structure(food)]
  4. Relevant Layer: [Function(food) → Structure(nuts)]
  5. Relevant Layer: [Function(nuts) → Structure(rock)]
  6. Relevant Layer: [Function(rock) → Structure(smash)]

The primary advantage of layers is the ability to create various hierarchical orders. In this way, an act can be constrained by different motivations.

  • Scripts are about source conditions allowing for new target variables.

Flux Point Illustration: 1(i.e., Causal Flux = Environmental Power)