Q Scripts

stump-grinding-540x540Words represent our real world interactions. For instance, a concept like rest is understood in relation to the world. It would include a concept like sit in its potential objective field. In a Q script, sit is a reference-potential aim of zero-point restsit can then realign as a zero-point aim of reference-potential object chairchair can then realign to its own objective field {form, material, structure…}. To see a random structure that affords sit-ability (i.e., chair) requires unattended-functions to perceive attended-structures.

Working Draft

This page deals with some basic ideas of Q script representation. Important to the idea is coping, we suggest that it is an active unattended intention in human perception. Also, in an evolutionary context, it is safe to assume that the human condition is partly a product of our ability to cope along with others or essentially seek support and establish like minded objectives. Consider the sense of virtually coping along with others, meaning when others are not around. We suggest, that the exercise of virtually coping along with others is an innate sensibility to enrich the act of perceiving the world. Perhaps the benefit of virtually coping along with others provides us with the ability to think in different ways – to see things from more than one perspective – to reflect. When we respond to an object in the world because it affords one with a useful action, we can share that action with others with no need to demonstrate it. For instance, if one sits on a stump because it offers sit-ability it virtually becomes a chair, as anyone would know a chair is a thing to sit on. The affordance of the object is objectified in the symbol. The action afforded by the object becomes a new object to respond to. Basic to this view is a psychological dynamic that repurposes the way we interact with others of the community. Through human companionship we’ve learned to reorient our own focus and imagine another’s perspective and virtually address the dynamic sense of others to help us cope. The correlation here, we suggest, is that words provide our different perspectives, and different perspectives are provided by others.


Q Axiom Overview

Before we Illustrate Q scripts we will briefly review the Q axiom.

Mode & State:

For every Q-unit there are two classes to consider.

state class:

  • actual  potential

mode class (has the inverse form):

  • potential actual

Coupled categorical set classes are represented in brackets:

  • State class: [actual  potential]
  • Mode class: [potential  actual]

These are the Four Meta-Dimensional Roles that make up a Quadranym.


Scripts

The axiom can be used to create scripts. There are two dynamics to represent. First, when the environment drives content. Second, When memory guides content. Representing a way of doing involving memory is a unit. Representing a way of doing involving the environment is a flux. We represent each with the Q axiom in brackets.

  1. Unit:[Potential(actual) → Actual(potential)]
  2. Flux:[Actual(potential)] [Potential(actual)].
  • unit is a single bracket: [ x y]
  • flux is a double bracket: [y] [x]
  1. flux: a sense driven by the environment.
  2. Unit: remembering how the sense has been driven before.

We illustrate unit & flux below.

1.25

Slide059Flux Points: The concept of a modal flux is where modes are criticized for a selection between two Q-units (two brackets). This represents an environmental dynamic in the sense that some affordance is implicated, for instance, a rock has smash-ability.

  • The Actual(potential) implicates content-structure = world.
  • The Potential(actual) implicates content-function = self.

We use the verbs below to identify general classes of doing:

  • Environmentaling Class
  • Remembering Class
  1. Environmentaling refers to the environment driving the organism.
  2. Remembering refers to the feedback to the environment.

A reciprocal causation between an organism and the environment.

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Flux: environmentaling are always between two sets of brackets…

  • environmentaling = Flux:[Actual(rock)][Potential(rock)]

Unit: remember-ing are always inside one set of brackets…

  • remember-ing = Unit:[Potential(tool) → Actual(rock)]

The Unit has no Flux point.

  • Flux:[select(structure)][critic(function)] = environmental-ing
  • Unit:[critic(function)select(structure)] = remember-ing

Between two units there are essentially 3 quadranyms; 2 units and 1 flux.

  • [Potential(tool) → Actual(rock)] [Potential(rock) → Actual(tool)]

Behavioral responses are traced in the flux between units.


Perception & Act-Ability

Stump and chair are different orientations of perception, however, both can involve sit-ability or other act-abilities. Stumps are usually outside and chairs are usually in our kitchens, living rooms or patios. When camping you might find yourself lucky to have a stump for a chair, table or workbench.

  • flux:[Stump(sit)]<find>[Chair(sit)].

Notice that the subject sit does not change only its role changes from potential sit to actual sit. Notice that the predicate stump is modified to a new predicate chair. Stump is now a chair. It is really as simple as that.

Modal flux is a psychological change driven by the environment. This means some  affordance is in the environment to help cope (e.g., sit-ability).


From Flux To Units
  • flux:[Stump(sit)]<find>[Chair(sit)]<find>

Notice environmentaling representation:

[Actual(potential)]<find>[Potential(actual)]

Actual stump correlates with Potential chair.

One’s perceived interaction with the world begins the script.

  • flux:[Actual(sit)]<find>[Potential(sit)]<find>[Actual(potential)]

The first <find> begins a flux, the second <find> finishes a unit.


From Units To frames
  • unit:[Stump(sit) ⊇ chair(rest)]<find>[Potential(actual)]<find>[?]

Notice remembering representation:

[Potential(actual)  Actual(potential]

If a sequence, such as, FROM actual stump TO potential chair becomes impressionable to a sensibility (on some level) then it is cued up for recall by becoming a quadranym. It can then be used as a frame for scripts. It can be inserted at flux points. Flux causes queries and queries involve auditioning frames by overlaying one on the other in a manner that seeks best fit.


Optimizing Q-units

To objectify or thingify some sit-ability requires roles, for example – a structure as potential action – stump as actual measure – sit as superset subject – chair as subset subject.

Below represents how every orientation (bias) forms content.

  • [zero-point = sit reference point = chair]

The frame below includes the modes as the action and measure of orientation.

  1. Modes: Potential = structure   actual = stump
  2. States: Actual = sit potential = chair

Above represents a normalized unit with content to identify sit-ability.

Stump is a mode of measure that correlates with state role chair:

  • State: [actual stump potential chair]<find>[actual chair]<find>[Potential x]

State: actual chair(x) is now able to add stump to its potential objective field {stump, folding, stool, beanbag, egg, office, kitchen, chase…}.

Chair has received new currency. The value is selected and criticized.


Q Coupling

Coupling is an important dynamic that appears in this  representation.

Subjects couple to objects.

Coupled state classes with content looks like this.

  • state: sit  chair

We call this a coupled State unit. It would NOT look like this…

  • Incorrect: state: chair sit 

This is incorrect because, chair would not be the actual state of sit. The actual state depends on the potential state to solve an issue and help it cope. It is the same as saying shoes are the actual state of walk. No, the concept shoes is a potential state of the concept walk. Remember that every state of a concept is divided into two states, being & becoming;  concept sit becomes concept chair, concept walk becomes concept shoes.


Orientation

According to the Q axiom, becoming never comes before being. However that is only referring to the unit not the flux.

unit:[Sit(self) ⊇ Chair(rest)]

Potential sit predicates actual person. Actual chair predicates potential rest. The predicates, potential sit and actual chair ties those subjects together.

Hemispheres refer to the two ways a state is paired with a mode.

  • Being: Potential(actual): general hemisphere
  • Becoming: Actual(potential): specific hemisphere

Chair is the measure a person takes to Sit when rest is the objective.

  1. General Hemisphere: Sit(person)
  2. Specific Hemisphere: Chair(rest)

Modes & States separately look like this…

  • State/Subject: Being = person Becoming = rest
  • Mode/Predicate: Action = sit Measure = chair

Normative Structure

Modes are the actions and measures that tie the States together:

  • Modes: the potential action sit the actual measure chair
  • States: The actual being person the potential becoming rest

Below, notice that the objective side begins the query to fill the subjective side of the next quadranym bracket. This forms the next hemisphere.

  • flux can query: [Actual(potential)]<find>[Potential(actual)
  • unit cannot query: [Potential(actual) ⊇ Actual(potential)]

Flux causes queries. Units are targets of Queries.


What we wish to make salient, for the means of representation, is the semantic horizon from where truth conditions necessarily emerge as possibilities. The essential idea is based on the coherent bias which pertains to the orientations to objects of a topic. We suggest that these orientations are a natural product of coping that naturally involves coping with others. We suggest that coping is quietly persistent in the human intentionality experience. Seeing what one expects to see, we believe, is a persistent condition of coping and suggests that coping, in a phenomenological sense, will first categorically seek cues of actual (coherent) function and then potential (conditional) structure follows. As a sensibility, structure is minimally represented and mostly off loaded. Structure is not necessary to be loaded because our interactions with the world provides structure. Function on the other hand consists of deeply nested instances of ‘resonant’ zero-points experientially layered to sustain values and keep them solvent. We aimed to show that reason emerges from sensibility: the process interacts fundamentally with function as a way to structure our senses. Reason must necessarily transcend sensibility to allow us to purposefully transform the world we live in.

There is no way to avoid sensibility but there are plenty of ways to avoid reason.

Q Layers